Search Issue Tracker
Fixed
Votes
1
Found in
5.4.0b10
Issue ID
781452
Regression
No
Crash on rapid resolution change with image effects and large UI image
Repro steps:
1) Open the project and TestResolution.scene
2) Notice the scene has a RawImage in Canvas and SSAO on Main Camera
3) Build and Run the scene
4) Bash the buttons (1,2,3,4) to change the resolution for some time
5) Notice the crash after ~10-20 seconds
N.B. If you disable Raw Image or SSAO, the build won't crash
Reproduced in: 5.4.0b11; 5.3.3p1 and 5.2.4f1 produces to Blue screen of death
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment