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Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce:1. Open the attached project from "BugRepro.zip"2. Disable your internet connection3. Navigate to "File" -> "Bui... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce:1. Open the attached project "OpenReadCrash.zip"2. Make sure the Scripting Backend is set to IL2CPP in the Player s... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps:1. Open the attached project "MirrorExample.zip"2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.unity... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Open the "testbed.unity" Scene3. In the Editor open the Andro... Read more
[UWP] Project fails to build when Development Build and Script Debugging...
Reproduction steps:1. Open the attached project ("1379777R.zip")2. Open Build Settings and tick "Development Build", "Script Debuggi... Read more
Create Visual Studio Project Fails for Windows Desktop in IL2CPP Builds
How to reproduce1. In a Windows editor open an existing project or create a new Unity project2. In Build Settings set the platform t... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps:1. Open the user's attached project "SqliteTest.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build a... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more
[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet'...
How to reproduce:1. Download the attached project '1141571_IL2CPP-Bee.zip'2. Build the project Expected result: The build is complet... Read more
[IL2CPP] Unobserved "Collection was modified" exception appears after bu...
Reproduction steps:1. Download and open the attached "Repro.zip" project2. Build the project for standalone with the profiler attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used