Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0b16
2021.2.0f1
2022.1.0a12
Issue ID
1376566
Regression
Yes
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:
1. Open the attached project
2. Build the player with IL2CPP
3. Play "MirrorIgnorance Demo" scene
4. Press Host
5. In the editor, walk away from the spawn point (WASD).
6. Run the player and join the session by pressing "Client"
7. Press the "v" key for push-to-talk and talk
Expected result: You can hear yourself talking
Actual result: Player crashes
Reproducible with: 2021.2.0b16, 2021.2.2f1, 2022.1.0a12, 2022.1.0a16
Not reproducible with: 2019.4.33f1, 2020.3.25f1, 2021.2.0b15, 2021.2.3f1, 2021.2.6f1, 2022.1.0a11, 2022.1.0b1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.3f1, 2022.1.0b1