Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0b16
2021.2.0f1
2022.1.0a12
Issue ID
1376566
Regression
Yes
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:
1. Open the attached project
2. Build the player with IL2CPP
3. Play "MirrorIgnorance Demo" scene
4. Press Host
5. In the editor, walk away from the spawn point (WASD).
6. Run the player and join the session by pressing "Client"
7. Press the "v" key for push-to-talk and talk
Expected result: You can hear yourself talking
Actual result: Player crashes
Reproducible with: 2021.2.0b16, 2021.2.2f1, 2022.1.0a12, 2022.1.0a16
Not reproducible with: 2019.4.33f1, 2020.3.25f1, 2021.2.0b15, 2021.2.3f1, 2021.2.6f1, 2022.1.0a11, 2022.1.0b1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.3f1, 2022.1.0b1