Search Issue Tracker
IL2CPP Scripting Backend build fails when using function pointers in a s...
Reproduction steps:1. Open the attached "1356723.zip" project2. Go to Player Settings (File > Build Settings > Player Settings... Read more
Build fails with System.InvalidOperationException error when building wi...
Reproduction steps:1. Open the user's attached project2. Build the project: Edit > Build Settings > Build And Run Expected res... Read more
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...
How to reproduce:1. Open the attached project "My project.zip"2. Open Project Settings window and select Player category3. In the Pl... Read more
Unneccessary MonoBehaviours included because UnityRootStrategy command l...
How to reproduce:1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 20192. In "UnityLinkerTest.cs" edit "UnityIns... Read more
[Android] [IL2CPP] JAR file not included in build when building APK with...
How to reproduce:1. Open the attached project "JARbug.zip"2. In the Menu bar go to File > Build Settings3. Connect Android device... Read more
IL2CPP build fails
How to reproduce:1. Open the attached "BugRepro.zip" project2. Check if scripting backend is set to "IL2CPP", Build player. Expected... Read more
IL2CPP Player crashes when calling a C# 9.0 function pointer
Reproduction steps:1. Open the attached "FunctionPtrRepro.zip" project2. Go to Player Settings (File > Build Settings > Player... Read more
It is not possible to add custom linker steps due to a problem with the ...
How to reproduce:1. Open the "UnityLinkerTests_.7z" with Visual Studio2. Go to Test -> Run All Tests Expected result: Tests are s... Read more
[IL2CPP] DownloadHandlerScript overrides not invoked when Managed Stripp...
How to reproduce:1. Open the attached project's "case_1358586-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. View ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field