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IL2CPP build fails when passing a default(T) as an 'in' parameter to a ...
How to reproduce:1. Open the attached '1313460.zip' project2. Select File > Build and Run Expected result: Build succeedsActual r... Read more
[IL2CPP] [iOS] Cannot prevent implicitly referenced assembly from gettin...
Reproduction steps:1. Open the project attached in "mars-companion-project3.zip"2. Build for iOS and deploy to a device3. Press skip... Read more
[IL2CPP] UnityLinker error when building
Reproduction steps:1. Open attached project "LinkErrorRepo.zip"2. Build and Run3. Observe Console window Expected result: Builds com... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
"DirectoryNotFoundException" error when initiating IL2CPP build with a c...
Reproduction steps:1. Open the attached "repro_IN-42522.zip" project2. Open the Build Settings3. Check the "Copy PDB files" checkbox... Read more
GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps:1. Open project "TestGuid.zip"2. Open Build Settings window from File > Build Settings window3. Build and Run ... Read more
[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...
Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more
[UWP] Builds fail with Rewired
How to reproduce:1. Open the attached "1UWPBuildBug.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build ... Read more
[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...
Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more
[macOS][IL2CPP] Build fails when there are spaces in the project path
How to reproduce:1. Create a new project with the default 3D template (make sure to include spaces in the project name)2. In the Pro... Read more
All about bugs
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