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Duplicate
Votes
0
Found in
6000.0.51f1
6000.1.6f1
6000.2.0b4
6000.3.0a1
Issue ID
UUM-107767
Regression
No
Six way lighting receiving wrong lighting from APV when set to World Space
*Steps to reproduce:*
# Set up scene with APVs (or load the attached project)
# Create VFX using Six way lighting.
# Move the camera around
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*Actual results:*
The light received from APVs is independent from camera location
*Expected results:*
The VFX changes brightness when moving the camera
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*Reproducible with versions:*
*Not reproducible with versions:*
*Can’t test with versions:*
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*Tested on (OS):*
Windows, but should be present in all platforms
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*Notes:*
* APV is using world space position as if it was camera relative in function GatherAPVData (vertex shader)
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-108240
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This is a duplicate of issue #UUM-108240