Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2
2021.2.8f1
2022.1
2022.2
Issue ID
1396916
Regression
Yes
GetGUID causes a method exception when built on UWP after upgrading to Unity 2021
Reproduction steps:
1. Open project "TestGuid.zip"
2. Open Build Settings window from File > Build Settings window
3. Build and Run the Scene "Sample Scene" on Universal Windows Platform
4. Observe Application
Expected result: There isn't a missing method exception
Actual result: There is a missing method exception
Reproducible with: 2021.2.9f1, 2022.1.0b1, 2022.2.0a3
Not reproducible with: 2019.4.36f1, 2020.3.27f1, 2021.1.28f1
Error: MissingMethodException: System.RuntimeType::GetGUID(System.Type,System.Byte[])
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
This is a duplicate of issue #1397603