Search Issue Tracker

0
votes
Won't Fix

[Lumin] WS/TCP connection is interrrupted on Magic Leap device when .NET...

IL2CPP

-

Jul 25, 2019

-

Version/s: 2019.2.0b9, 2019.3, 2020.2

How to reproduce:1. Open attached project ("1172005REPRO-TcpClient.zip")2. Open Scripts Folder in Windows Explorer and run "tcp_serv... Read more

0
votes
By Design

[IL2CPP] Profiler does not generate profile.json or states that there is...

IL2CPP

-

Oct 18, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

.Steps to reproduce:1. Open User-supplied project2. Build on Android Expected: the profile.json is created*.Actual: the profiler doe... Read more

0
votes
Fixed

[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...

IL2CPP

-

Aug 22, 2019

-

Version/s: 2018.4, 2019.1, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more

0
votes
Fixed

[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...

IL2CPP

-

Aug 08, 2019

-

Version/s: 2018.3.0b12, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more

0
votes
By Design

[Mac] Process.Start fails with Win32Exception when build using Mac-IL2CP...

IL2CPP

-

May 29, 2019

-

Version/s: 2018.3, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open user's attached project (using Unity with Mac-IL2CPP Support)2. Build and Run the attached Project for Ma... Read more

0
votes
Fixed

Fatal IL2CPP Linker errors are thrown when building a project with Entia...

IL2CPP

-

Aug 09, 2019

-

Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the user attached project2. Make sure that the scripting backend in Player Settings is set to IL2CPP3. Buil... Read more

0
votes
By Design

[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...

IL2CPP

-

Aug 22, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make Mac (IL2CPP) build3. Inspect the co... Read more

0
votes
By Design

[IL2CPP] x86 Player craches when an calling a native plug-in

IL2CPP

-

Aug 20, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more

0
votes
Won't Fix

Unhandled Exception is thrown when building with IL2CPP for Android when...

IL2CPP

-

Nov 18, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b11

Steps to reproduce:1. Open user's attached project "Testing.zip"2. Try building it on Android Platform3. Notice the errors in the co... Read more

2
votes
Fixed

[Android] [IL2CPP] Crash on startup when starting almost all available t...

IL2CPP

-

Oct 09, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

To reproduce:1. Open the user's attached project2. Untick "Export Project"3. Build and Run on Android device Expected: App runsActua... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.