Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0a1
2019.1.0a1
2019.1.13f1
2019.2.0a1
2019.3.0a1
Issue ID
1177942
Regression
No
[IL2CPP] x86 Player craches when an calling a native plug-in
Steps to reproduce:
1. Download attached project
2. Build a Standalone player
- Target Platform: Windows
- Architecture: x86
- Scripting Backend: IL2CPP
3. Launch player
Actual results: Player crashes on launch
Reproduced with: 2020.1.0a1, 2019.3.0b2, 2019.2.3f1, 2018.4.8f1
Note:
- Not reproducible with mono backend Architecture: x86_64, x86
- Not reproducible with IL2CPP Architecture x86_64
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note:
The calling convention must be set to cdecl for this native code.