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0
votes
By Design

[IL2CPP] Build fails when processing a .dll plugin

IL2CPP

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May 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip")2. Try making a build with IL2CPP ... Read more

0
votes
By Design

[IL2CPP][Android] Property("Comparer") of a Dictionary is not found when...

IL2CPP

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Jan 02, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Test2.zip"2. Build it on android as developer build with Scripting Backend: IL2C... Read more

0
votes
Fixed

[IL2CPP] System.Threading.WaitHandle.WaitOne is slower compared to Edito...

IL2CPP

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Dec 20, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1111339_repro.zip and open "Startup" scene2. Enter play mode3. Notice that Main Update times is 20-22... Read more

0
votes
Fixed

[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4, 2019.1, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more

1
votes
Fixed

Fatal error in Unity CIL Linker for type within attribute when building ...

IL2CPP

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Aug 30, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a2

Steps to reproduce:1. Download attached project2. Make sure that Manage Stripping level is set to Medium or High3. Build for Standal... Read more

0
votes
Fixed

[IL2CPP]Memory leak in ParticleSystem.GetParticles when using a Mesh par...

IL2CPP

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Jul 04, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-> Profile4... Read more

0
votes
Fixed

Inconsistent results when casting a negative float to uint between ARM a...

IL2CPP

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open and run QA-Supplied project.2. Notice the 3rd field from the top is set as uint maximum (4294967295).3. B... Read more

0
votes
Fixed

Crash/NotSupportedException when calling System.Runtime.InteropServices....

IL2CPP

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (remoting-not-supported)2. Make sure IL2CPP is selected in Player Settings3. Build a... Read more

0
votes
Fixed

[Android] Activator.CreateInstance(Type) behaves differently with nullab...

IL2CPP

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Jul 26, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

To reproduce:1. Open attached project "NullableRepro.zip"2. Switch to Android Platform3. Build and run for on Android device (try IL... Read more

1
votes
Not Reproducible

IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...

IL2CPP

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Jan 03, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.2.0a1

Steps to reproduce:1. Open 'trycatchfinal' project2. Build for Android with IL2CPP3. Inspect the logcat Expected result: Finally blo... Read more

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