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0
votes
Fixed

[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit

IL2CPP

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May 22, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more

0
votes
Fixed

[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...

IL2CPP

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May 17, 2019

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Version/s: 2019.1.0a3, 2019.1.3f1, 2019.2, 2019.3

Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project2. Build for WebGL3. Notice error: "IL2CPP error for type 'Test' in assemb... Read more

0
votes
Fixed

[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...

IL2CPP

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May 21, 2019

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Version/s: 2018.3.0b9, 2019.1.0a8, 2019.1.3f1

Steps to reproduce:1. Download 1156422_repro.zip2. Build a Standalone player with IL2CPP backend Actual results: Build fails with an... Read more

1
votes
Fixed

Build fails with IL2CPP error 'System.Void System.Collections.Concurrent...

IL2CPP

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May 18, 2021

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Version/s: 2020.3, 2020.3.8f1

How to reproduce:1. Download the assemblies "Managed.zip"2. Find the il2cpp.exe command line in the editor log3. Modify the command ... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more

0
votes
Fixed

Exception: Unity.IL2CPP.Building.BuilderFailedException is thrown when b...

IL2CPP

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Mar 30, 2021

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Version/s: 2021.2.0a3

How to reproduce:1. Open the user's attached "verify.zip" project2. Open the "SampleScene" Scene3. Go to File -&gt; Build And Run4. ... Read more

0
votes
Fixed

[WebGL] System.DateTime.Now crashes player when .Net runtime is set to 4.x

IL2CPP

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Jun 06, 2019

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Version/s: 2017.4.1f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

To reproduce:1) Open the attached project and scene2) Build and run on WebGL Result: It fails with "Maximum call stack size exceeded... Read more

1
votes
Fixed

[IL2CPP] Player crashes when calling user32.dll function ToUnicode

IL2CPP

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Jun 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Build project for Standalone IL2CPP3. Launch player Results: Player crashes Reprod... Read more

0
votes
Fixed

Build errors when trying to build a project with high Managed Stripping ...

IL2CPP

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May 29, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more

6
votes
Duplicate

WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References

IL2CPP

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Jun 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the scene inside of it2) Open Build Settings3) Set it to WebGL platform and make sure ... Read more

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