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0
votes
Fixed

[IL2CPP] The sockaddr_un structure is not properly filled when trying to...

IL2CPP

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Apr 30, 2019

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Version/s: 2017.4.0f1, 2017.4.26f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

The IL2CPP runtime does not properly fill the sockaddr_un structure that is passed to the bind() or connect() system calls when tryi... Read more

0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more

6
votes
Won't Fix

[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...

IL2CPP

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Apr 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached Unity project 2. Build to Android platform --build fails with errors: Failed running D:\Unity\201... Read more

0
votes
Fixed

[IL2CPP] Passing 'this' to a method as an 'in' parameter causes IndexOut...

IL2CPP

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Build fails with when... Read more

1
votes
By Design

[IL2CPP] Player crashes on closing it if System.Threading.Thread is running

IL2CPP

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Apr 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1147963_repro.zip 2. Build project for Standalone platform (IL2CPP backend) 3. Launch player 4. Pres... Read more

1
votes
Fixed

[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...

IL2CPP

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Apr 12, 2019

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Version/s: 2018.3.0a9, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS and deploy ... Read more

3
votes
Fixed

[UWP] Builds fail with Rewired

IL2CPP

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Mar 04, 2021

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Version/s: 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1UWPBuildBug.zip" project 2. Build to UWP Expected result: Build succeeds Actual result: Bu... Read more

0
votes
Fixed

[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP

IL2CPP

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip") 2. Make a Standalone build with IL2CPP script... Read more

1
votes
By Design

Mathf.Approximately on similar values do not return true in IL2CPP Stand...

IL2CPP

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May 12, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "mathf.approx bug.zip" and scene "Main" 2. Enter Play mode 3. In Game View, press "Begin... Read more

0
votes
Fixed

Unsafe Memory marshal fails on IL2CPP backend

IL2CPP

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Apr 15, 2019

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Version/s: 2018.3.0b5, 2018.3.5f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1146277_repro.zip and open "SampleScene" scene 2. Build project for Standalone IL2CPP 3. Launch play... Read more

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