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[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce: 1. Open attached Unity project 2. Build to Android platform --build fails with errors: Failed running D:\Unity\201... Read more
[IL2CPP] Build generates incorrect code when using MarshalAsAttribute on...
Steps to reproduce: 1. Download 1115412_repro.zip project 2. Switch platform to UWP and build project 3. Open Visual Studios soluti... Read more
[IL2CPP] Build fails due to "((int[])null)[0] = 1;" expression
Steps to reproduce: 1. Download 1115145_repro.zip 2. Build project for a standalone platform with IL2CPP backend Expected results: ... Read more
IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...
Steps to reproduce: 1. Open 'trycatchfinal' project 2. Build for Android with IL2CPP 3. Inspect the logcat Expected result: Finally... Read more
WebGL crash inside GC
How to reproduce: 1. Open the attached "UnityTest.zip" 2. Build and run the project on WebGL 3. Copy 'content' folder from UnityTest... Read more
[IL2CPP] System.Threading.WaitHandle.WaitOne is slower compared to Edito...
Steps to reproduce: 1. Download 1111339_repro.zip and open "Startup" scene 2. Enter play mode 3. Notice that Main Update times is 2... Read more
IL2CPP fails to build with conversion error "error C2440"
How to reproduce: 1. Open the user's attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build And Run Expected res... Read more
[Android][IL2CPP] SendTimeout returns incorrect values when project is b...
How to reproduce: 1. Open the attached "1403251_Repro.zip" project 2. Build and Run the "ScampleScene" on an Android device 3. In th... Read more
[IL2CPP] Fails to generate generic method struct variant when calling it...
Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more
[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime
Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Actual results: Player crashes... Read more
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