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Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
0
Found in
2019.4
2019.4.34f1c1
2020.3
2021.2
2022.1
2022.2
Issue ID
1403251
Regression
No
[Android][IL2CPP] SendTimeout returns incorrect values when project is built with IL2CPP
How to reproduce:
1. Open the attached "1403251_Repro.zip" project
2. Build and Run the "ScampleScene" on an Android device
3. In the app press the "CreateSync" button
Expected results: SendTimeout and recvTimeout return 2000 value
Actual results: SendTimeout and recvTimeout return 2 value
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7
Reproducible with:
----------, Oppo Reno Z 中国版 (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Not reproducible with:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
Editor
Unable to test with:
Standalone (both Mono and IL2CPP) as the build crashes
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a10
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.1f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.34f1