Search Issue Tracker
[IL2CPP] Generated code fails to compile when building a project that us...
How to reproduce:1. Open the user attached "IL2CPP_Bug" project2. Make sure the scripting backend is set to IL2CPP3. Build the proje... Read more
Android x86 architecture APK fails to build with IL2CPP
To reproduce:1. Open empty project2. Build an APK with IL2CPP and x86 selected --Build fails Reproduced with: 2019.2.0a7, 2019.2.0a1... Read more
[Android] Incorrect bit patterns are being printed when using IL2CPP in ...
To reproduce:1. Open attached project2. Make sure to build with IL2CPP3. Build and run to Android device4. Check logcat for the inco... Read more
[IL2CPP] Async operation causes NullReferenceException in the Build when...
How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP3. Build the project4. In the V... Read more
[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce:1. Download 1077373_repro.zip2. Build project on Standalone platform with IL2CPP backend3. Launch build Expected ... Read more
[IL2CPP] Assertion error being fired when setting FieldInfo.SetValue to ...
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project on IL2CPP backend Expected results: ... Read more
[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work
To reproduce:1. Open attached project "testcase.zip"2. Open "testscene.unity" scene3. Enter Play mode4. Press on the cube on the but... Read more
[WebGL] Lego Microgame build fails when project is inside folder named ה...
Reproduction steps:1. Create a new project using Lego Microgame inside the folder named "המחשב שלי"-- OR1. Open the attached project... Read more
[Android] IL2CPP Makes API Call Fail Using Await
To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and Run4. Once built press the camera shutter ic... Read more
[IL2CPP] GetOpenFileName returns an empty string in player build
To reproduce:1) Open the attached project and scene2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP3) Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used