Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a7
2019.2.0a10
Issue ID
1140966
Regression
Yes
Android x86 architecture APK fails to build with IL2CPP
To reproduce:
1. Open empty project
2. Build an APK with IL2CPP and x86 selected
--Build fails
Reproduced with: 2019.2.0a7, 2019.2.0a10
Not reproduced with: 2019.2.0a5, 2019.2.0a6
Notes:
Build succeeds with Mono. Any combination of architectures fails as long as there is x86 included (eg. ARMv7 + x86 will fail).
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
shubhamswaraj2021
Aug 21, 2020 05:52
good one <a href="https://www.lyricsauto.com">lyricsauto</a>