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[IL2CPP] Building process fails when two structs contain struct arrays o...
Steps to reproduce: 1) Open the attached project. 2) Build for iOS with IL2cpp. The building process fails; an empty project is built. Read more
[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...
Steps to reproduce: 1. Open the attached project ("2020.2.zip") 2. Check "Development Build" and "Script Debugging" in Build Setting... Read more
[IL2CPP] System out of Memory exception is thrown if ScriptableObject is...
To reproduce: 1. Download attached project “ReproduceSOLoadCrash 2.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter to P... Read more
Attempting to call method for which no ahead of time (AOT) code was gene...
Reproduction steps: 1. Open the attached '1013854_project' project. 2. Build the 'Test' scene to a device (tested using iOS, but it... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce: 1. Download the project "938287 repro.zip" 2. Build the test scene to iOS 3. Open the build with XCode 4. (This ... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps: 1. Open the attached project. 2. Build it to iOS. - Project doesn't build. - "Exception: /Applications/Unity20... Read more
[IL2CPP] Player freezes when invoking OnDestroy
To reproduce: 1. Open project attached by QA 2. Build "_base" scene for iOS 3. Run it on the device 4. Hit the 1st button few times... Read more
[IL2CPP] Generic class with struct inside dynamic-link library returns t...
Reproduction steps: 1) Open project 2) Open and run "scene" scene -- Press "Space" button and notice in console that data1, data2 an... Read more
[UWP] Builds fail with Rewired
How to reproduce: 1. Open the attached "1UWPBuildBug.zip" project 2. Build to UWP Expected result: Build succeeds Actual result: Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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