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[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...
Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more
[IL2CPP] Building process fails when two structs contain struct arrays o...
Steps to reproduce:1) Open the attached project.2) Build for iOS with IL2cpp. The building process fails; an empty project is built. Read more
The IL2CPP and Mono Player crash when Application.Quit() is called
Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more
Attempting to call method for which no ahead of time (AOT) code was gene...
Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce:1. Download the project "938287 repro.zip"2. Build the test scene to iOS3. Open the build with XCode4. (This step... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
[IL2CPP] Player freezes when invoking OnDestroy
To reproduce:1. Open project attached by QA2. Build "_base" scene for iOS3. Run it on the device4. Hit the 1st button few times and ... Read more
[IL2CPP] Generic class with struct inside dynamic-link library returns t...
Reproduction steps:1) Open project2) Open and run "scene" scene-- Press "Space" button and notice in console that data1, data2 and d... Read more
[UWP] Builds fail with Rewired
How to reproduce:1. Open the attached "1UWPBuildBug.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The hover selection/highlight of items in the Insert button dropdown and the Documentation button dropdown are hard to see when hovered using the Light Editor theme
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector