Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.4.0f3
Issue ID
820071
Regression
No
[IL2CPP] Generic class with struct inside dynamic-link library returns type (this.GetType()) "System.Object" instead of class
Reproduction steps:
1) Open project
2) Open and run "scene" scene
-- Press "Space" button and notice in console that data1, data2 and data3 are not null
3) Make sure that IL2CPP is selected
4) Build and run project on Android device
5) Touch screen and check adb logcat output
Expected result:
data1 (also data2 and data3) should not be null, as in Editor or when building with Mono2x.
Actual result:
data1 (also data2 and data3) are set to null because "GetType()" inside of struct returned System.Object instead of that class' type. (compare adb logcat output with editor's console output)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment