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[Mesh] Unity crash when loading a large serialized mesh (180 million ver...
Steps to reproduce: 1. Create a new project 2. Import the Mesh from the google drive link (the mesh contains 180 million vertices) ... Read more
Incorrect buffer values when computing shaders on AMD
Reproduction steps: 1. Download and open the "computeBuffers.zip" project 2. Build the project 3. Open the built project with "Rende... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce: 1. Open the attached project "Case_1319589" 2. In the top menu go to Window/DoIt -- this tries to create a Mesh ... Read more
Game performance regression with Semaphore.WaitForSignal when rendering ...
Reproduction steps: 1. Open the user's attached project in 2020.2.0a14 or on an older Unity version 2. Open scene "SampleScene" 3. I... Read more
[HDRP] Editor freezes when Graphics.SetRandomWriteTarget is called in Pl...
How to reproduce: 1. Open the user's attached "Dynamic Damage Test.zip" project 2. Open the "New Scene" Scene 3. Enter Play Mode Ex... Read more
vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...
How to reproduce: 1. Open the attached "fps" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode Expected results: The t... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip" 2. Enter Play mode 3. In the Hier... Read more
Texture is drawn inconsistently when rendering Mesh to a RenderTexture a...
Reproduction steps: 1. Open the attached "case_1307699.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe t... Read more
BatchRendererGroup doesn't render GameObjects with URP Materials when SR...
How to reproduce: 1. Open the user's attached "BatchTest.zip" project 2. Open the "SampleScene" Scene 3. Observe the Game view Expe... Read more
Incorrect preview when picking color with the pipette
Reproduction steps: 1. Open the user's attached project and "Waiting Room" scene 2. Select the "Button" game object in the hierarchy... Read more
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