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0
votes
Fixed

Using Typeless D3D11 32 bit texture formats results in errors

Graphics - General

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Jun 11, 2018

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Version/s: 2017.4.4f1

Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR Result: Unsupported texture format 0x1B in the c... Read more

0
votes
Fixed

[Umbra] Occlusion culling works incorrectly on some objects

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b7, 2018.1.0a1

Steps for reproduction:1) Download the project from the link below2) Open scene ‘Demo5’3) Clear the culling data and bake it again4)... Read more

0
votes
Fixed

Unity 2018.2 crash on CompressedMesh::Decompress when loading skinned an...

Graphics - General

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May 23, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

How to reproduce:1. Open the attached project2. Open the "CrashTest" scene Actual result: Unity crashes Reproducible with: 2018.2.0b... Read more

0
votes
Fixed

[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...

Graphics - General

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more

0
votes
Won't Fix

Imported models mix up vertex data if imported from a modeling applicati...

Graphics - General

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Apr 25, 2017

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Version/s: 5.5.1f1

Reproduction Steps:1. Import attached project.2. In Assets, observe the meshes contained within the FBX files. Note: There are a few... Read more

0
votes
Fixed

[Regression]Crash in GetManagerFromContext when closing Editor with acti...

Graphics - General

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more

0
votes
Fixed

Standalone build crashes in SkinnedMeshRenderer::RendererBecameVisible

Graphics - General

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Apr 14, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester2. Build and run standalone3. Select new game4. Press '~' and then press g 7 ti... Read more

0
votes
Not Reproducible

Performance issue when Exposed Properties of the ShaderGraph Material co...

Graphics - General

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Aug 05, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11, 2020.1.0a1

How to reproduce:1. Delete the Library in the attached "BugReports2.zip" Project2. Open the "Mat4ExposeBug" Scene3. Click on "Cube" ... Read more

0
votes
Fixed

[HDRP][Win] editor crashes on starting new HD RP project from template

Graphics - General

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Jun 13, 2018

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Version/s: 2018.3.0a2

-e: see title--works in 2018.2b9, doesn't work in 2018.3a1 and a2--also works on OSX with 2018.3a1 and a2 -repro:--start 2018.3a1 or... Read more

0
votes
Fixed

[RenderTextureFormat] ConvertTexture() with R8 and RG16 crashes on DX12 ...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b10

Crash on Windows DX12 and Vulkan, also Android Vulkan (Tested on Nvidia Shield, Tegra GPU) Step:1. Make sure you are using DX12 Edit... Read more

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