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0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Won't Fix

Regression: Standalone has artifacts on the scenen (connected to MeshRen...

Graphics - General

-

Mar 11, 2016

-

Version/s: 5.3.3p3

What happened --- This happens on Standalone (NOT Editor) This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and secon... Read more

0
votes
Fixed

[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings

Graphics - General

-

Sep 04, 2015

-

Version/s: 5.3.0a1

Steps: 1. Open player settings. 2. Untick second "Automatic Graphics API" (OSX). 3. Make GlCore first in list. 4. Guess what!? Yes,... Read more

0
votes
Fixed

[GLES][GLCORE] DepthOfField deosn't work

Graphics - General

-

Jul 21, 2015

-

Version/s: 5.1.2f1

Info: Depth of Field from standard package doesn't work as it should be in opengl core it only whitens the area. Other post effect ... Read more

0
votes
Fixed

coming back to computer after windows screensaver was on,

Graphics - General

-

Aug 21, 2014

-

Version/s: 4.5.3f3

coming back to computer after windows screensaver was on, gives this error message: allocation 0x00000000 already registered (at) C... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more

0
votes
Postponed

Batching ignores flipped objects

Graphics - General

-

Mar 08, 2015

-

Version/s: 5.0.0f4

To reproduce the bug please follow the steps 1. Open "Test" project 2. Open "scene" scene 3. Play scene Take a look at "Flipped Pare... Read more

0
votes
Not Reproducible

[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash

Graphics - General

-

Oct 05, 2015

-

Version/s: 5.2.1p2

To Reproduce: 1. Open the attached project in the Editor and "CrashTestScene" scene. 2. Press play. 2. (Alternative) Clicking on the... Read more

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