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Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...
Steps to reproduce: 1. Open attached project2. Open scene "Exmaple"3. Select "Main Camera" and notice that Scale specified in Draw M... Read more
Graphics.DrawMeshInstanced ignores submesh index and always draws first ...
Steps to reproduce: 1. Open attached project "845514.zip"2. Open scene "repro"3. Notice two objects "Instanced" and "Simple". Both d... Read more
Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...
Reproduction steps:1. Open the attached project (871719-TestProject.zip)2. Select the texture in Project dialog3. Select Texture typ... Read more
[Memory] - 5.4 : Unity crashed when leaving play mode
Description:Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get ... Read more
[GI] White "bleed" from objects on Sky/BGColor in reflection probes
All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
Batching appears to break vertex coloring
How to reproduce: 1. Open Repro project (please download from comment)2. In the scene, there are 2 trees, each of them are using 2 s... Read more
Regression: Standalone has artifacts on the scenen (connected to MeshRen...
What happened--- This happens on Standalone (NOT Editor)This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and second s... Read more
[Standalone] Native resolution is shown instead of current resolution wi...
Reproduction steps:1. Open and build attached Unity project.2. Click Alt + Enter to enter full screen mode.3. Take screenshot with W... Read more
Some shaders cause fog to change depending on angle that camera has
Steps to reproduce: 1. Open attached project "827546.zip"2. Open scene and rotate camera3. Notice that fog changes depending on came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions