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0
votes
Fixed

Application.CaptureScreenshot has strong artifacts with cubemaps

Graphics - General

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Oct 27, 2016

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Version/s: 5.4.2f2

How to reproduce: 1. Open the attached project 2. Open Supersampling test scene and press play 3. First make game view as small as ... Read more

0
votes
By Design

Object gets corrupt/invisible when updating to Unity 5 or deleting the l...

Graphics - General

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Nov 03, 2016

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Version/s: 5.5.0x

Reproduction steps: 1. Download the attached "Stripped" project. 2. Open it with 4.7.2. 3. Open the "Stages/_Stage0a1 on the farm" s... Read more

0
votes
Postponed

Memoryless render textures do not have warning / error about being read ...

Graphics - General

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May 10, 2019

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Version/s:

Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more

0
votes
By Design

[Graphics-General] The font doesn't reset on clicking reset option from ...

Graphics - General

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Feb 27, 2018

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Version/s: 2018.1.0b9

The font doesn't reset on clicking reset option from the inspector. Steps to repro: 1. Open attached project > Select "Smart" font... Read more

0
votes
Fixed

Editors crashes on play when Graphics Emulator is turned off under OpenG...

Graphics - General

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Launch Unity Editor with the -force-gles31aep argument 2. Open the attached project 3. Switch platform to And... Read more

0
votes
Duplicate

The performance is stuttering while the camera is moving parallel to the...

Graphics - General

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Mar 24, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Stutterring_Test_1"; 3. Enter Play mode and observe the perform... Read more

0
votes
Not Reproducible

Text Mesh Pro doesn't compile using .NET Standard 2.0

Graphics - General

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Feb 27, 2018

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Version/s: 2018.1.0b6, 2018.1.0b8

To reproduce: 1. In a new project, install Text Mesh Pro 1.2.1 2. Change scripting runtime to .NET 4.x 3. Change API compatibility ... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce: 1. Download an open attached project "DTM.zip" 2. Open scene DTM and play it 3. Move scene view around Actual r... Read more

0
votes
Fixed

[Graphics] Material.SetBuffer does not have an "int nameID" override method

Graphics - General

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Nov 22, 2016

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Version/s: 5.5.0f1

Material.SetBuffer does not have an "int nameID" override method in 5.5. All other Set methods of Material such as SetInt and SetFlo... Read more

2
votes
Not Reproducible

[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...

Graphics - General

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Nov 23, 2016

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Version/s: 5.6.0a2

Steps to repro: 1. Open attached project and 'test' scene; 2. In the upper context menu bar select EXR -> Save RenderTexture; 3. Dr... Read more

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