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[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...
Repro steps: 1. Open "DynamicBatching.zip" project 2. Load "test" scene 3. Press Play 4. Set the Main Camera's x position to 39.1 5.... Read more
Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...
How to reproduce: 1. Open attached project "ConstructionModeling_stripped13.zip" 2. Observe the Editor (if it does not crash try op... Read more
Custom surface shader is rendered with wrong HDR color emission values w...
How to reproduce: 1. Open the project attached by the user and open "New Scene" 2. Open the frame debugger and select the "Draw Mesh... Read more
Disabling Dynamic Batching while Editor is in play mode does not enable ...
Reproduction steps: 1. Open the attached project "New Unity Project.zip"; 2. Open the "main" scene and enter a play mode; 3. In the ... Read more
Textures are being flipped when using Graphics.CopyTexture to create cub...
To reproduce: 1. Create a new project and import "cubemapCopyTextureBug.unitypackage" 2. Open scene "cu" 3. Press Play 4. Check gene... Read more
[HDRP] Generating shader includes is broken. Unity package cache permiss...
How to reproduce: 1. Create empty new 3D project 2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1" ... Read more
[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...
How to reproduce: 1. Open the attached "RenderFreeze" project 2. Go to "Bug Reproduction" (custom menu item) --> and click on "Force... Read more
Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...
Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more
[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...
Reproduction steps: 1. Open the attached project. 2. Open and Play the "MainScene". - Notice that "Cube_PostAlpha" game object is n... Read more
HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...
How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. In Hierarchy select "CopyTexture" GameObject 4. In the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
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- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material