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0
votes
Not Reproducible

[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...

Graphics - General

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Aug 10, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "DynamicBatching.zip" project 2. Load "test" scene 3. Press Play 4. Set the Main Camera's x position to 39.1 5.... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce: 1. Open attached project "ConstructionModeling_stripped13.zip" 2. Observe the Editor (if it does not crash try op... Read more

0
votes
By Design

Custom surface shader is rendered with wrong HDR color emission values w...

Graphics - General

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project attached by the user and open "New Scene" 2. Open the frame debugger and select the "Draw Mesh... Read more

0
votes
Fixed

Disabling Dynamic Batching while Editor is in play mode does not enable ...

Graphics - General

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Nov 05, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open the attached project "New Unity Project.zip"; 2. Open the "main" scene and enter a play mode; 3. In the ... Read more

0
votes
By Design

Textures are being flipped when using Graphics.CopyTexture to create cub...

Graphics - General

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Sep 23, 2019

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Version/s: 2019.2.0f1, 2020.1

To reproduce: 1. Create a new project and import "cubemapCopyTextureBug.unitypackage" 2. Open scene "cu" 3. Press Play 4. Check gene... Read more

8
votes
Fixed

[HDRP] Generating shader includes is broken. Unity package cache permiss...

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Create empty new 3D project 2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1" ... Read more

0
votes
Not Reproducible

[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...

Graphics - General

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Oct 25, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open the attached "RenderFreeze" project 2. Go to "Bug Reproduction" (custom menu item) --> and click on "Force... Read more

0
votes
Fixed

Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...

Graphics - General

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more

0
votes
Fixed

[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...

Graphics - General

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Aug 17, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1. Open the attached project. 2. Open and Play the "MainScene". - Notice that "Cube_PostAlpha" game object is n... Read more

0
votes
Fixed

HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...

Graphics - General

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. In Hierarchy select "CopyTexture" GameObject 4. In the Inspe... Read more

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