Search Issue Tracker
When graphics jobs are enabled ambient calculation seems to be ignored
When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project.2. Enable Graphics jobs in Pla... Read more
Object with attached MeshRenderer and Material components allow CustomEd...
To reproduce:1. Open attached Unity project "ResetEditor.zip"2. Open scene "Scene"3. Click on ObjectBug in the Hierarchy4. Press ctr... Read more
[Material] Material reflection data isn't cleared when lightmap is cleared
Steps to repro: 1. Open attached project and scene "Scene2".2. Observe reflective cubes3. go to window > Lighting > Clear Bake... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce:1. Open attached project;2. Open "Example" scene;3. Select TextMesh in Hierarchy;4. In Inspector window, try to change ... Read more
Texture Quality setting work only on textures with specific qualifications
Reproduction Steps:1. Open "Bug" project2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"3. N... Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
Expanding invalid MinMaxAABB when root object is rotated
How to reproduce: 1. Open attached project2. Open scene MovingTransforms.unity3. Play the scene- Note the visual glitching in the ga... Read more
Crash occurs when variable accessibility is changed from public to priva...
Reproduction Steps:1. Open Project2. Open "ImageFlip.cs"3. Make sure that variable at line 11 is set to publiclike this: public Mate... Read more
Drastic color shift in skybox using EXR skybox after unity 5.4.0b8
Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more
Unity does not warn the user about invalid usage of DrawProcedural with ...
Steps to reproduce:1. Open the attached project (MissingWarning.zip)2. Open the Assets/DefaultScene.unity scene3. Play the scene4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues
- Palette Settings link to the documentation isn’t working
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title