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Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more
Crash on TextureStreamingJob when switching Quality Level
How to reproduce:1. Open the "TextureStreamingBug.zip" project2. Open the "Demo.unity" scene3. Press Play4. Press "Crash me" button ... Read more
Constant stuttering frame rate in gfx.WaitForPresent
Steps to reproduce:1. Download and open project "test performance.zip"2. Open scene "test_performance"3. Open Profiler if not opened... Read more
Regression: Standalone has artifacts on the scenen (connected to MeshRen...
What happened--- This happens on Standalone (NOT Editor)This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and second s... Read more
[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...
Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more
[LWRP] "GLSL compilation failed" exception is thrown on switching Graphi...
"GLSL compilation failed" exceptions are thrown after restarting the editor on changing Graphics APIs to OpenGLES2 in LWRP project. ... Read more
Edge of a cube flickering when in a shadow of another object
To reproduce:1. Open attached Unity project "CascadedShadows.zip"2. Open "Main scene"3. Observe "Cube" GameObject in Scene and Game ... Read more
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce:1) Open the attached... Read more
[Graphics] Material.SetBuffer does not have an "int nameID" override method
Material.SetBuffer does not have an "int nameID" override method in 5.5. All other Set methods of Material such as SetInt and SetFlo... Read more
[GPUInstancing] Returning meshes prevents them from being instanced
Reproduction steps:1. Open the attached project 'Instancing'2. Open the available scene3. Change the Tag of the 'Player' Prefab to '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size