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Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce: 1. Open User's attached project 2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes... Read more
[Skinning] Perf problems with GPU skinning on high poly meshes, when the...
Steps to reproduce: 1. Downlaod and import attached project. (Animation-Lag.zip) 2. Play in fullscreen mode. 3. Move mouse around. ... Read more
[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which l...
To reproduce the issue follow the steps: 1. Create new or open any project 2. Gp to Quality settings and change asyncUploadBufferSiz... Read more
[GLCORE][OSX] Refreshing editor causes artifacts for fonts
Steps: 1. Open any unity project. 2. Create unity script (with right click in Assets ->Create->C# Script) 3. And when you click en... Read more
UI Essentials Lightning demo scene: "Invalid memory pointer" and "allocC...
Regression from Version 5.3.0f1 (b948b362cb65) Repro: 1. Import "Unity Essentials/Unity Samples: UI" 2. Run "Lightning" scene ==> A... Read more
[DX12] 3D Texture causing player crash
Step: 1. Open repro project, there is a cube using 3D texture 2. Build DX12 windows player and play Or use the "3dtexture.exe_dx12" ... Read more
[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...
Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings and change Platform to iOS or Android. 3. Go to Win... Read more
Crash in Object::GetInstanceID when visualizing occlusion with lighting on
Steps to reproduce: 1. Download attached project 2. Open the occlusion tab 3. Switch between visualization and object tabs Result: ... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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