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0
votes
Won't Fix

Cannot render to a temporary texture in Unity 5.6.1

Graphics - General

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May 22, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open User's attached project 2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes... Read more

5
votes
Fixed

[Skinning] Perf problems with GPU skinning on high poly meshes, when the...

Graphics - General

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Mar 23, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Downlaod and import attached project. (Animation-Lag.zip) 2. Play in fullscreen mode. 3. Move mouse around. ... Read more

0
votes
Fixed

[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which l...

Graphics - General

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce the issue follow the steps: 1. Create new or open any project 2. Gp to Quality settings and change asyncUploadBufferSiz... Read more

0
votes
Fixed

[GLCORE][OSX] Refreshing editor causes artifacts for fonts

Graphics - General

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Nov 16, 2015

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Version/s: 5.4.0a2

Steps: 1. Open any unity project. 2. Create unity script (with right click in Assets ->Create->C# Script) 3. And when you click en... Read more

0
votes
Not Reproducible

UI Essentials Lightning demo scene: "Invalid memory pointer" and "allocC...

Graphics - General

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Nov 16, 2015

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Version/s: 5.4.0a2

Regression from Version 5.3.0f1 (b948b362cb65) Repro: 1. Import "Unity Essentials/Unity Samples: UI" 2. Run "Lightning" scene ==> A... Read more

0
votes
Fixed

[DX12] 3D Texture causing player crash

Graphics - General

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Jul 05, 2017

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Version/s: 2017.1.0f1

Step: 1. Open repro project, there is a cube using 3D texture 2. Build DX12 windows player and play Or use the "3dtexture.exe_dx12" ... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

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May 31, 2018

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Version/s: 2018.2.0b3

Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings and change Platform to iOS or Android. 3. Go to Win... Read more

1
votes
Fixed

Crash in Object::GetInstanceID when visualizing occlusion with lighting on

Graphics - General

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Apr 19, 2017

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Version/s: 5.6.0p1

Steps to reproduce: 1. Download attached project 2. Open the occlusion tab 3. Switch between visualization and object tabs Result: ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

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