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0
votes
Fixed

Objects closer to camera than canvas are obscured by canvas when camera ...

Graphics - General

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Oct 04, 2016

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Version/s: 5.4.1p3

Objects between Camera(with a render texture) and Canvas(Render Mode: Screen Space - Camera) are invisible - being obscured by Canva... Read more

0
votes
By Design

Graphics.Blit draws texture on a toolbar in the Scene view

Graphics - General

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Aug 06, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Play the scene. 4. Notice that texture is being draw... Read more

0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more

1
votes
Won't Fix

OSX Crashes when uploading a skybox to GPU on GeForce GT 650M

Graphics - General

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Apr 19, 2016

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Version/s:

To reproduce: Try to open the attached project with the latest version (trunk) on a machine with NVIDIA GeForce GT 650M GPU. While... Read more

0
votes
By Design

[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...

Graphics - General

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Sep 10, 2015

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Version/s: 5.2.0f3

Reproduction steps without project: 1. Create a new project 2. Create a Bark Material and choose a texture for it 3. Assign this bar... Read more

0
votes
Fixed

[RenderTexture] Problems with Graphics.Blit(rndTex, null) after WaitForE...

Graphics - General

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Sep 17, 2015

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Version/s: 5.2.0f1

I want to study how graphics.blit works, pic1 is the srcipt attached to camera, pic2 is scene before playing, pic3 is the scene in r... Read more

0
votes
Fixed

[Template] OSX standalone build flickers when created on Windows platfor...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps ... Read more

0
votes
Won't Fix

Imported models mix up vertex data if imported from a modeling applicati...

Graphics - General

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Apr 25, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1. Import attached project. 2. In Assets, observe the meshes contained within the FBX files. Note: There are a ... Read more

2
votes
Fixed

A game in exclusive fullscreen freezes and doesn't go back to fullscreen...

Graphics - General

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Oct 04, 2016

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Version/s: 5.3.6p6

When an empty project using exclusive fullscreen is alt+tabbed it freezes. DX9 and DX11, in DX9 I can't even alt+tab properly - gett... Read more

0
votes
Fixed

PNG Sprites saved as an 8-bit file have their transparency ignored no ma...

Graphics - General

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce: 1. Open attached project "PNGImport.zip" 2. Open "New Scene" scene. 3. Drag "cloud 1" and "Tester0" Sprites into the s... Read more

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