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Objects closer to camera than canvas are obscured by canvas when camera ...
Objects between Camera(with a render texture) and Canvas(Render Mode: Screen Space - Camera) are invisible - being obscured by Canva... Read more
Graphics.Blit draws texture on a toolbar in the Scene view
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Play the scene. 4. Notice that texture is being draw... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more
OSX Crashes when uploading a skybox to GPU on GeForce GT 650M
To reproduce: Try to open the attached project with the latest version (trunk) on a machine with NVIDIA GeForce GT 650M GPU. While... Read more
[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...
Reproduction steps without project: 1. Create a new project 2. Create a Bark Material and choose a texture for it 3. Assign this bar... Read more
[RenderTexture] Problems with Graphics.Blit(rndTex, null) after WaitForE...
I want to study how graphics.blit works, pic1 is the srcipt attached to camera, pic2 is scene before playing, pic3 is the scene in r... Read more
[Template] OSX standalone build flickers when created on Windows platfor...
OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps ... Read more
Imported models mix up vertex data if imported from a modeling applicati...
Reproduction Steps: 1. Import attached project. 2. In Assets, observe the meshes contained within the FBX files. Note: There are a ... Read more
A game in exclusive fullscreen freezes and doesn't go back to fullscreen...
When an empty project using exclusive fullscreen is alt+tabbed it freezes. DX9 and DX11, in DX9 I can't even alt+tab properly - gett... Read more
PNG Sprites saved as an 8-bit file have their transparency ignored no ma...
To reproduce: 1. Open attached project "PNGImport.zip" 2. Open "New Scene" scene. 3. Drag "cloud 1" and "Tester0" Sprites into the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used