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Silent Crash on SetBoneWeights when there are more than 4 bone weights p...
How to reproduce: 1. Open attached project (SetWeightsCrashUpdated.zip) 2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.... Read more
High coordinate values in Object Transfrom causes their meshes to become...
Reproduction steps: 1. Open the attached project in Unity 2. Focus the editor view on the sphere object 3. Move around using your mo... Read more
[LWRP] UV Set for LW shader
SRP Repo: Issue #1534 What happened? I cannot find the UV Set setting for LW Shaders. Is it possible to have Animated Scrolling tex... Read more
"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...
Reproduction steps: 1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample) 2. Open the project 3. Open scene "Whi... Read more
[GLES] Scene view is not rendered if gles forced
1. Open project. 2. Notice that scene view is black. Read more
Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...
How to reproduce: 1. Open attached project "ConstructionModeling_stripped13.zip" 2. Observe the Editor (if it does not crash try op... Read more
Texture2D creation fails and throws unintuitive error message when using...
How to reproduce: 1. Open Tester-submitted project (TextureInitFail.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Obse... Read more
[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...
Steps to repro: 1. Open attached project and 't1' scene; 2. Open Frame Debugger (Window -> Frame Debugger); 3. Expand any event tha... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more
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