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[TextureImporter] 8bit images with alpha get imported as RGB not RGBA, 1...
Reproduction Steps:1. Import attached project.2. Go to the Assets folder in your project files.3. Observe how the "a-upper" is an RG... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project.2.Build and run "Test_01" scene on a device.3.Notice that sphere ... Read more
[DrawMeshInstanced] Warning message is not shown when drawing non-instan...
Steps to repro: 1. Open Unity;2. Open attached project and 'repro' scene;3. Notice that there are two gameobjects (InstancedMulti an... Read more
Gamma color space is over bright
The use of gamma color space results in over-bright results. Reproduction Steps:1. Open the scene in the attached project2. Observe ... Read more
Graphics.DrawMeshInstanced ignores submesh index and always draws first ...
Steps to reproduce: 1. Open attached project "845514.zip"2. Open scene "repro"3. Notice two objects "Instanced" and "Simple". Both d... Read more
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce:1) Open the attached... Read more
Texture Quality setting work only on textures with specific qualifications
Reproduction Steps:1. Open "Bug" project2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"3. N... Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...
Reproduction steps:1. Open the attached project (871719-TestProject.zip)2. Select the texture in Project dialog3. Select Texture typ... Read more
Imported texture's color model is set to RGBA even when texture has no a...
To reproduce: 1.Download and open attached project2.Re import NoAlpha.tga texture and check it's color model in the inspector Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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