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Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce: 1. Open User's attached project 2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes... Read more
[Graphics] Camera Clear flags slected "Don't clear" duplicates and inver...
Steps to reproduce: 1. Download and open project "NewBug" 2. Open "Main" scene 3. Select Camera Clear Flags to "Don't Clear" Notic... Read more
Scrolling second texture tiling and offset value constantly with animati...
The repo scene has the animation to scroll the 2 layers of texture's tiling and offset values on material, with constant speed (line... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps: 1. Open attached project 2. Find NewSaveSlot prefab 3. Double-click on it to open ==> Editor crashes The regression was int... Read more
Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...
Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, ... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce: 1. Open user-submitted project (8BonesCrash) 2. Select the mount.fbx asset 3. In the import settings navigate to t... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce: 1) Download and open attached project "Deferred Renderer.zip" 2) Open and play "Test Scene" Actual result: Cras... Read more
Console "RenderTexture.GenerateMips failed" errors are thrown when enter...
To reproduce: 1. Open the "DefaultScene" in the user-provided project 2. Enter Play mode 3. Observe Console window Desired outcome:... Read more
Importing a grayscale image as single channel with low quality setting t...
Steps to reproduce: 1. Open attached project 2. Clear console 3. Select "portrait_adam" in assets - NullReferenceException is throw... Read more
SetResolution causes black screen, incorrect rendering in DX11 and disap...
1. SetResolution regressions/issues in DX9 & DX11 in 5.2 2. DX9 has disappearing UI in 5.2 on resolution change (related to another ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects