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0
votes
By Design

Skinned mesh flickers during manipulation

Graphics - General

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May 16, 2019

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Version/s: 2017.4.0a1, 2018.4.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "SkinnedMeshFlicker.zip"2. Open "Ninja" scene3. Select "RightUpperLeg" (Ninja > Root &g... Read more

0
votes
By Design

Anti-aliasing has no effect

Graphics - General

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Jul 09, 2014

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Version/s: 4.5.2f1

Anti-aliasing has no effect. To reproduce:- Open attached project and launch "scene-directional" scene- Go to Quality Setting and se... Read more

0
votes
Won't Fix

[Metal] Shader does not work on Metal and does not produce any errors or...

Graphics - General

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more

5
votes
Postponed

Unsupported formats for Async GPU readback

Graphics - General

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Feb 13, 2019

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Version/s: 2019.1.0b3

R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step:1. Open repro project, hit play2. Observe console about error sayin... Read more

0
votes
Not Reproducible

Memory leak in a specific built project causes the Player to eventually ...

Graphics - General

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Nov 05, 2019

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Version/s: 2019.2, 2019.2.11f1

How to reproduce:1. Download the linked project 'Built Game.zip'2. Launch the project (Ultra settings) with '-logFile Player.log' ar... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
Fixed

Rendering opaque geometry should happen more front to back than it is now

Graphics - General

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Mar 26, 2015

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Version/s: 5.1.0a5

Unity seems to sort by material first and then front-to-back within each cluster. The materials themselves are not sorted front-to-b... Read more

0
votes
Fixed

[OpenGL] Crash when rendering modified meshes to RenderTexture

Graphics - General

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Mar 13, 2015

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Version/s: 5.0.0f2

Steps to reproduce : - start Unity using in OpenGL mode- import the project attached- open the scene- press play and Unity will cras... Read more

0
votes
Won't Fix

Reflection Probe bake data is always saved to a folder with the same nam...

Graphics - General

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Jul 17, 2014

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Version/s: 5.0.0a17

This can't possible be good or safe. What happens if the user already has a folder called the same as a scene? What if there are alr... Read more

0
votes
Fixed

Console "RenderTexture.GenerateMips failed" errors are thrown when enter...

Graphics - General

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Aug 16, 2017

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Version/s: 2017.2.0b7

To reproduce:1. Open the "DefaultScene" in the user-provided project2. Enter Play mode3. Observe Console window Desired outcome: Ent... Read more

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