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0
votes
Fixed

Graphics.DrawMeshInstanced shadows are not rendered

Graphics - General

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Feb 02, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project. 2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows. Actual res... Read more

0
votes
Fixed

[Texture Importer] Switching Override format to BC6H on a texture causes...

Graphics - General

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Oct 23, 2017

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Version/s: 2017.3.0b5

If the format of a texture is switched to BC6H via the Override, Unity crashes. 1. Open the attached project '2017.3' 2. Select the... Read more

0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

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Apr 24, 2018

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Version/s: 5.6.5p1

To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more

0
votes
Duplicate

Using the Default-Skybox material as a Skybox Material causes iOS and tv...

Graphics - General

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Jul 12, 2018

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Version/s: 2018.3.0a5

If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more

3
votes
Duplicate

[Occlusion Culling] Reflections in the water doesn't work properly with...

Graphics - General

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Jan 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Download attached project and open it; 2. Make sure that FirstPersonCharacter is selected in the Hierarchy; 3. Pres... Read more

0
votes
Fixed

Frame Debugger does not display all additional Shader keywords when debu...

Graphics - General

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Aug 14, 2018

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Version/s: 2017.2.0a1, 2018.2.2f1

How to reproduce: 1. Open the user-submitted project(ShaderKeywords) 2. Build the project as a Development Build and open it 3. Back... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

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May 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

2
votes
Fixed

A game in exclusive fullscreen freezes and doesn't go back to fullscreen...

Graphics - General

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Oct 04, 2016

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Version/s: 5.3.6p6

When an empty project using exclusive fullscreen is alt+tabbed it freezes. DX9 and DX11, in DX9 I can't even alt+tab properly - gett... Read more

5
votes
Fixed

[Skinning] Perf problems with GPU skinning on high poly meshes, when the...

Graphics - General

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Mar 23, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Downlaod and import attached project. (Animation-Lag.zip) 2. Play in fullscreen mode. 3. Move mouse around. ... Read more

0
votes
By Design

[Standalone] Native resolution is shown instead of current resolution wi...

Graphics - General

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Feb 17, 2016

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Version/s: 5.4.0b7

Reproduction steps: 1. Open and build attached Unity project. 2. Click Alt + Enter to enter full screen mode. 3. Take screenshot wit... Read more

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