Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b7
Issue ID
771419
Regression
No
[Standalone] Native resolution is shown instead of current resolution with Screen.currentResolution when using Win + PrintScreen
Reproduction steps:
1. Open and build attached Unity project.
2. Click Alt + Enter to enter full screen mode.
3. Take screenshot with Win + PrintScreen.
4. Go to C:\Users\YourUserName\Pictures\Screenshots and open the picture.
5. Notice that native resolution is shown instead of current resolution.
Workaround: take screenshot with PrintScreen button and paste it to the picture editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment