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Crash when dragging an Asset with SkinnedMeshRenderer Component created ...
How to reproduce: 1. Open the attached project("Prefab Test Project") 2. Enter Playmode 3. Exit Playmode and drag "GeneratedPrefab" ... Read more
GL.Clear doesn't clear to the provided depth with a partial viewport
Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play mode 4. Notice that the main camera viewport changes ... Read more
Custom model's cloth constraints disappear and/or get scattered when ent...
How to reproduce: 1. Open the attached 'project-1186768.zip' project 2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress' 3. ... Read more
<Renderer>().material changes made to a GameObject also apply to the ins...
Steps to reproduce: 1. Open the project attached by the user 2. Open "SampleScene" 3. Enter Play mode 4. Press "1" -> GameObject is ... Read more
Mesh is not rendered in the start location when using DrawMeshInstancedI...
How to reproduce: 1. Open the attached project ("case_1186441-Project.zip") 2. Open the SampleScene from the Scenes folder 3. Enter ... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more
CopyTexture_Slice_AllMips crash when copying a compressed Texture2D to a...
Steps to reproduce: 1. Open supplied project 2. Build and run on Win-Standalone 3. Press one of two red buttons at the top Reproduc... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce: 1. Download 1187834_repro.zip 2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list 2. B... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more
Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce: 1. Open attached Unity project 2. Select CubeBlend in the Hierarchy window 3. In the Inspector window, click "Lin... Read more
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