Search Issue Tracker

1
votes
Fixed

Crash when dragging an Asset with SkinnedMeshRenderer Component created ...

Graphics - General

-

Sep 13, 2019

-

Version/s: 2018.4.4f1, 2019.2.0b8, 2019.2.0f1, 2019.3.0a3, 2020.1.0a1

How to reproduce: 1. Open the attached project("Prefab Test Project") 2. Enter Playmode 3. Exit Playmode and drag "GeneratedPrefab" ... Read more

0
votes
Fixed

GL.Clear doesn't clear to the provided depth with a partial viewport

Graphics - General

-

Sep 23, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play mode 4. Notice that the main camera viewport changes ... Read more

3
votes
Fixed

Custom model's cloth constraints disappear and/or get scattered when ent...

Graphics - General

-

Sep 25, 2019

-

Version/s: 2019.2.0a7, 2019.3.0a1, 2020.1.0a1, 2020.1.0a6

How to reproduce: 1. Open the attached 'project-1186768.zip' project 2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress' 3. ... Read more

2
votes
By Design

<Renderer>().material changes made to a GameObject also apply to the ins...

Graphics - General

-

Sep 26, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the project attached by the user 2. Open "SampleScene" 3. Enter Play mode 4. Press "1" -> GameObject is ... Read more

0
votes
Duplicate

Mesh is not rendered in the start location when using DrawMeshInstancedI...

Graphics - General

-

Sep 24, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1186441-Project.zip") 2. Open the SampleScene from the Scenes folder 3. Enter ... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

-

Sep 17, 2019

-

Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more

0
votes
Fixed

CopyTexture_Slice_AllMips crash when copying a compressed Texture2D to a...

Graphics - General

-

Oct 08, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open supplied project 2. Build and run on Win-Standalone 3. Press one of two red buttons at the top Reproduc... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

-

Sep 30, 2019

-

Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1187834_repro.zip 2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list 2. B... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

-

Mar 26, 2019

-

Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more

0
votes
Fixed

Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...

Graphics - General

-

Sep 04, 2019

-

Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open attached Unity project 2. Select CubeBlend in the Hierarchy window 3. In the Inspector window, click "Lin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.