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Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a)Repro steps:1. Use a project with HDRP2. Create a new PBR or HD Lit shadergraph3. Create a "... Read more
[Profiling] Texture size value gets superimposed with RGB values under S...
Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce:1) Crea... Read more
[Profiling] Vectors matrix list gets clipped under shader properties in ...
Vectors matrix list gets clipped under shader properties in Frame Debugger. Refer the attached screenshot. Steps to reproduce:1) Cre... Read more
Crash on OptimizeMeshJobData<unsigned short>::OptimizeMeshJob when calli...
How to reproduce:1. Open the "mesh_Crash.zip" project2. Open the "GeometeryVisualizer.unity" scene3. Press Play4. If Unity didn't cr... Read more
SkinnedMeshRenderer is updated for a Camera when it's culling mask does ...
How to reproduce:1. Open the attached "SkinnedMeshPerformance.zip" project2. Open the Profiler window3. Enter Play mode4. Inspect th... Read more
[Win7] Crash on QueryInterfaces when opening any project with Windows 7
How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more
Texture2D has distorted colors when JPG files are attached to Texture2D ...
Steps to reproduce:1. Open users attached project "Test.zip"2. Open "Main.scene"3. Enter Play Mode4. Use "Scale" of the Game View to... Read more
MaterialPropertyBlock SetColor ignores HDR colors when Color Space is se...
How to reproduce:1. Open QA attached project "case_1165706-MaterialPropertyBlockHDRColorIssue.zip"2. Enter Play Mode Expected result... Read more
Low performance on some Android devices when using Universal Render Pipe...
Steps to reproduce:1. Open and build User-supplied project2. Notice the fps counter when in-game Expected: FPS is relatively stableA... Read more
[LWRP] "GLSL compilation failed" exception is thrown on switching Graphi...
"GLSL compilation failed" exceptions are thrown after restarting the editor on changing Graphics APIs to OpenGLES2 in LWRP project. ... Read more
All about bugs
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