Search Issue Tracker

0
votes
Fixed

Linear lighting is incorrect in upscaled fullscreen mode with AA

Graphics - General

-

May 27, 2014

-

Version/s:

Steps to reproduce: * Take a project that uses linear lighting * Build a player for OSX or Linux * Run in windowed mode * Verify... Read more

0
votes
Fixed

FrameDebugger - Clipboard Icon has user feedback issues

Graphics - General

-

Apr 10, 2014

-

Version/s: 5.0.0a6

FrameDebugger - Clipboard Icon has user feedback issues. When user clicks on the button there is no visible feedback, so at first I... Read more

0
votes
Fixed

[Metal] Unable to access Texture2DArray from compute shader

Graphics - General

-

Jul 05, 2017

-

Version/s: 2017.1.0f1

Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more

0
votes
By Design

Mesh UV's get corrupted in Player

Graphics - General

-

May 20, 2016

-

Version/s: 5.3.5f1

Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduc... Read more

0
votes
Fixed

SketchUp object which is in the invisible layer, imported to Unity becom...

Graphics - General

-

Jan 06, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached file 'case867782'; 2. Open the scene 'testScene'; 3. Observe the scene window; 4. Open 'tes... Read more

0
votes
Fixed

Light CommandBuffer global shader properties regression in 5.2

Graphics - General

-

Aug 18, 2015

-

Version/s:

Looks like multi-threading preparations of shadow map rendering has broken the ability to set globals from shadowmap related command... Read more

0
votes
Not Reproducible

[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash

Graphics - General

-

Oct 05, 2015

-

Version/s: 5.2.1p2

To Reproduce: 1. Open the attached project in the Editor and "CrashTestScene" scene. 2. Press play. 2. (Alternative) Clicking on the... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

-

May 04, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

0
votes
Fixed

Frame debugger has missing text for GPU skinning and UI

Graphics - General

-

Apr 30, 2014

-

Version/s: 5.0.0a6

Steps to reproduce : - import the project attached - open the scene "test" and press play - open the frame debugger and notice the ... Read more

2
votes
Fixed

A specific PNG texture with alpha is imported as 24bit RGB instead of 32...

Graphics - General

-

Mar 15, 2017

-

Version/s: 5.5.2p2

To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.