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Most Activity
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0
votes
Fixed

Linear lighting is incorrect in upscaled fullscreen mode with AA

Graphics - General

-

May 27, 2014

-

Version/s:

Steps to reproduce: * Take a project that uses linear lighting * Build a player for OSX or Linux * Run in windowed mode * Verify... Read more

0
votes
Fixed

FrameDebugger - Clipboard Icon has user feedback issues

Graphics - General

-

Apr 10, 2014

-

Version/s: 5.0.0a6

FrameDebugger - Clipboard Icon has user feedback issues. When user clicks on the button there is no visible feedback, so at first I... Read more

0
votes
Fixed

[Metal] Unable to access Texture2DArray from compute shader

Graphics - General

-

Jul 05, 2017

-

Version/s: 2017.1.0f1

Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more

0
votes
By Design

Mesh UV's get corrupted in Player

Graphics - General

-

May 20, 2016

-

Version/s: 5.3.5f1

Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduc... Read more

0
votes
Fixed

SketchUp object which is in the invisible layer, imported to Unity becom...

Graphics - General

-

Jan 06, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached file 'case867782'; 2. Open the scene 'testScene'; 3. Observe the scene window; 4. Open 'tes... Read more

0
votes
Fixed

Light CommandBuffer global shader properties regression in 5.2

Graphics - General

-

Aug 18, 2015

-

Version/s:

Looks like multi-threading preparations of shadow map rendering has broken the ability to set globals from shadowmap related command... Read more

0
votes
Not Reproducible

[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash

Graphics - General

-

Oct 05, 2015

-

Version/s: 5.2.1p2

To Reproduce: 1. Open the attached project in the Editor and "CrashTestScene" scene. 2. Press play. 2. (Alternative) Clicking on the... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

-

May 04, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

0
votes
Fixed

Frame debugger has missing text for GPU skinning and UI

Graphics - General

-

Apr 30, 2014

-

Version/s: 5.0.0a6

Steps to reproduce : - import the project attached - open the scene "test" and press play - open the frame debugger and notice the ... Read more

2
votes
Fixed

A specific PNG texture with alpha is imported as 24bit RGB instead of 32...

Graphics - General

-

Mar 15, 2017

-

Version/s: 5.5.2p2

To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more

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