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0
votes
Fixed

Using BC6H on PS4 crash the player

Graphics - General

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Jan 08, 2019

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Version/s:

Steps: 1. Create a new project2. Have a scriptusing System.Collections;using System.Collections.Generic;using UnityEngine; public cl... Read more

0
votes
Fixed

Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus

Graphics - General

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching_... Read more

0
votes
Fixed

Crash on PackedIntVector::PackInts<unsigned int> when entering play mode...

Graphics - General

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Jan 16, 2019

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Version/s: 2018.3.0b8, 2018.3.1f1

How to reproduce:1. Open "PackedIntVector_CRASH.zip" project2. Open "Lava Demo 2.unity" scene3. Enter Play mode4. If Unity didn't cr... Read more

0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the on-screen buttons Expected result: there ... Read more

6
votes
Fixed

[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...

Graphics - General

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Dec 28, 2018

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Version/s: 2018.3.0b11, 2018.3.0f2, 2019.1.0a13

To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

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Jan 11, 2019

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Version/s:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11

Graphics - General

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Jan 15, 2019

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Version/s:

Steps to reproduce:- Open attached project- Open scene \Assets\Scenes\BodyOnly.unity- Enable SRP batcher in \Assets\Settings\HDRende... Read more

0
votes
Duplicate

Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active wi...

Graphics - General

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Select GameObject "Screenshot maker"4. Open the c... Read more

0
votes
By Design

Square artefact in the middle of an image when it is imported into Unity...

Graphics - General

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Feb 08, 2018

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Version/s: 2017.3.0f3, 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "1000001_Images_Test.zip"2. Open Test scene3. Change to 2d View and zoom in on images Ex... Read more

0
votes
Fixed

[DXR] GPU Memory leak when building RayTracingAccelerationStructure

Graphics - General

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Download "DXRMemoyLeak.zip" project2. Set Graphics API to DirectX123. Enter the PlayMode -&gt; select "DXRTest" ... Read more

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