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0
votes
By Design

[HDRP] Editor freeze and crash on RtlUserThreadStart after changing Refl...

Graphics - General

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Jul 14, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open a new Unity project with High-Definition RP template 2. Select Assets/Settings/HDRenderPipelineAsset.asset... Read more

0
votes
Fixed

[LWRP] Real Time Directional Light only casts Shadows up to a certain range

Graphics - General

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Jul 14, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Create a new LWRP Project 2. Change the Directional Light mode to Realtime 3. Go to the Lighting settings and u... Read more

0
votes
Duplicate

[LWRP] Game objects are missing from the sample scene when platform is s...

Graphics - General

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce: 1. Create a new project with LWRP template 2. Switch platform to Android 3. Open Scene window Expected results: Scene... Read more

0
votes
Fixed

Frame Debugger shows incorrect ShaderProperties input arrays

Graphics - General

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Jul 01, 2019

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Version/s:

Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame ... Read more

0
votes
By Design

Emission in custom shader shows different bloom than standard shader whe...

Graphics - General

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Jun 24, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached project("Emission_Bug") 2. Go to Project > Assets > Scenes and open SampleScene 3. Observe th... Read more

0
votes
Not Reproducible

Editor crashes in AtomicList::Load when loading a scene at runtime

Graphics - General

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Aug 01, 2018

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Version/s: 2018.2.0b8, 2018.2.1f1

To reproduce: 1. Open the attached project (only temp projects.zip) 2. Open the Mech Starter Pack/Scenes/0 scene 3. Add the "0" and... Read more

1
votes
Won't Fix

Culled reflections of Objects with Pixel-lit Shaders have artifacts when...

Graphics - General

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Jul 30, 2018

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Version/s: 2017.4.8f1

How to reproduce: 1. Open the attached "TestFor1065588.zip" project 2. Rotate the Scene view upwards slightly 3. Notice the artifact... Read more

0
votes
Duplicate

[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...

Graphics - General

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Jul 06, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Build and Run user's attached project for Android 2. While on mobile device, use provided controls to navigate arou... Read more

0
votes
Fixed

Changing Camera targettexture dynamically during frame causes Post Effec...

Graphics - General

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Feb 03, 2017

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Version/s:

Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Po... Read more

0
votes
Fixed

SkinnedMeshRenderer without bone weights is not rendered in player

Graphics - General

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Aug 03, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Reproduction steps: 1. Open user's attached project 2. Open the SampleScene; 3. Make a standalone build 4. Run the built project; E... Read more

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