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[SRP] [Question] Scene Mask
SRP Repo: Issue #1204 Hey! I've been experimenting with the new ScriptableRenderPipeline and I'm trying to work out how to render ob... Read more
[SRP] CommandBuffer.SetGlobalMatrixArray only the first index gets popul...
SRP Repo: Issue #1295 Upon passing a Matrix4x4 array using: Matrix4x4[] myMatrixArray= new Matrix4x4[2] { Matrix4x4.identity, Matrix... Read more
[SRP] Inspecting culling result
SRP Repo: Issue #1345 Good afternoon, I am in the process for a while to try to implement shadows in a custom SRP using the SRP demo... Read more
[SRP] HDRP Strange compile popup box with 2.0.3-preview
SRP Repo: Issue #1531 What happened?When compiling own scripts, a process appears to be launched that causes HDRP shaders to compile... Read more
[SRP] Lenovo Daydream Flicker
SRP Repo: Issue #1597 What happened?Lenovo Daydream is flickering at random times in both eyes (but often not the same time in both ... Read more
[SRP] Non-deterministic camera grouping/order between Windows and MacOS/...
SRP Repo: Issue #1598 What happened?I have 3 cameras responsible for Game-view. 1 "Main" - has Render Texture2 "Additive" - has Rend... Read more
[HDPR] Null Reference Exception when using Particle System Lighting Module
SRP Repo: Issue #1650 When using Unity Particles with the light module enabled, it breaks the scene's lighting, stops the particle s... Read more
[OSX]HDRP Template - Example scene broken
When creating a new HDRP template project the example scene opens black. It seems the reflection probes in the hierarchy are the cau... Read more
Using the Default-Skybox material as a Skybox Material causes iOS and tv...
If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more
[LWRP] Objects have odd shadows cast on them when using Shadow Cascades
How to reproduce:1. Open the attached "TestFor1059695.zip" project's SampleScene2. Move around the Scene3. Observe the odd shadows o... Read more
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