Search Issue Tracker

Fixed in 2018.3.X



Found in



Issue ID




ScreenCapture.CaptureScreenshot produces blurry screenshots when the 'supersize' argument value is higher than 1

Graphics - General


How to reproduce:
1. Open user-submitted project (SuperScreenTest)
2. Enter Play Mode
3. Open the 'SupersizedScreenshot.png' in the root project folder

Expected result: the screenshot is produced sharp and clear
Actual result: the screenshot is produced blurry

Reproducible with: 2018.2.0a4, 2018.2.0f2, 2018.3.0a5
Not reproducible with: 2017.1.4p1, 2017.2.3p2, 2017.4.7f1, 2018.1.9f1, 2018.2.0a3

Comments (5)

  1. axelstewart

    Feb 26, 2024 15:51

    This is still not fixed in 2022.3.5f1.

  2. Hazneliel

    Mar 23, 2022 21:28

    I am still observing this issue in Unity 2020.3.27
    Why has this been resolved?

  3. NightElfik

    Feb 08, 2021 02:29

    Same issue in 2019 LTS. Any chances this could be fixed/improved?

  4. MaryamKamel

    Sep 11, 2019 17:30

    i get the same result on 2019.1, the captured screenshot is not as sharp as its expected to be,

  5. Battenberg-Software

    Aug 13, 2018 07:55

    If you are just taking screenshots from the editor, a workaround for this is to set the "Supersize" parameter to 1, but to increase the resolution of the game view in Unity. This produces non-blurry screenshots of any size.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.