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Fixed in 2018.3.X

Votes

0

Found in

2018.2.0a4

2018.2.0f2

Issue ID

1059733

Regression

Yes

ScreenCapture.CaptureScreenshot produces blurry screenshots when the 'supersize' argument value is higher than 1

Graphics - General

-

How to reproduce:
1. Open user-submitted project (SuperScreenTest)
2. Enter Play Mode
3. Open the 'SupersizedScreenshot.png' in the root project folder

Expected result: the screenshot is produced sharp and clear
Actual result: the screenshot is produced blurry

Reproducible with: 2018.2.0a4, 2018.2.0f2, 2018.3.0a5
Not reproducible with: 2017.1.4p1, 2017.2.3p2, 2017.4.7f1, 2018.1.9f1, 2018.2.0a3

Comments (5)

  1. axelstewart

    Feb 26, 2024 15:51

    This is still not fixed in 2022.3.5f1.

  2. Hazneliel

    Mar 23, 2022 21:28

    I am still observing this issue in Unity 2020.3.27
    Why has this been resolved?

  3. NightElfik

    Feb 08, 2021 02:29

    Same issue in 2019 LTS. Any chances this could be fixed/improved?

  4. MaryamKamel

    Sep 11, 2019 17:30

    i get the same result on 2019.1, the captured screenshot is not as sharp as its expected to be,

  5. Battenberg-Software

    Aug 13, 2018 07:55

    If you are just taking screenshots from the editor, a workaround for this is to set the "Supersize" parameter to 1, but to increase the resolution of the game view in Unity. This produces non-blurry screenshots of any size.

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