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Most Activity
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0
votes
Won't Fix

Render texture renders black when resolution line count is higher than 2731

Graphics - General

-

Apr 15, 2018

-

Version/s: 2017.3.0f3

Reproduction steps: 1. Open repro project attached in comment 2. Open scene "PackingTest", hit play 3. Select object "AppManager" an... Read more

0
votes
By Design

UI/Lit Shader issues with HDRP

Graphics - General

-

Apr 16, 2018

-

Version/s: 2018.2.0b1

When opeming the Sample UI Project form the Asset store, I noticed that the UI Lit shader is always pink. No error comes up in the c... Read more

0
votes
Not Reproducible
0
votes
By Design

[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...

Graphics - General

-

Apr 11, 2018

-

Version/s: 2018.1.0b13

How to reproduce: 1. Create a new 3D project. 2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" pack... Read more

1
votes
Fixed

[UI] Post processing effects and skybox toggle is disabled in new and ex...

Graphics - General

-

Feb 24, 2020

-

Version/s: 2020.1.0a24

Steps to reproduce: 1. Create a new project or open an existing one 2. Notice that post processing toggle in the scene view is disa... Read more

0
votes
Won't Fix

Converting texture from ASTC format to RGBA32 drops quality when using G...

Graphics - General

-

Dec 11, 2018

-

Version/s: 2017.1.0p5, 2017.1.0a1, 2017.2.0a1, 2017.3.0a1, 2017.4.0f1, 2018.1.0a1, 2018.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "0" scene 3. Go to File -> Build settings and switch platform to Andro... Read more

1
votes
Won't Fix

[Graphics Emulation] Emulation settings are not being saved

Graphics - General

-

Apr 27, 2018

-

Version/s: 2017.4.2f1

It is an very annoying issue (UX) that the graphics emulating settings are not being saved per project. It resets back to default ev... Read more

0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

-

Apr 24, 2018

-

Version/s: 5.6.5p1

To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more

0
votes
Won't Fix

Overdraw view mode doesn't work with Occlusion Culling

Graphics - General

-

Apr 14, 2018

-

Version/s: 2018.1.0b13

When a scene is using occlusion culling and you try to use the visualisation mode with the overdraw mode in the scene view, the scen... Read more

0
votes
Won't Fix

Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh

Graphics - General

-

Apr 26, 2018

-

Version/s: 2017.3.0p1

To reproduce: 1. Open the user's attached project 2. Select the model, add the "Attack" animation in the Animancer Controller compon... Read more

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