Search Issue Tracker

0
votes
Fixed

Mipmaps on normal map textures are more bluish when fadeout is enabled

Graphics - General

-

Jan 28, 2018

-

Version/s: 2017.2.0a4, 2017.3.0f3

Steps to reproduce: 1. Open user attached project 2. Select the 'bugged-fadeout-normals' 3. Run through the mipmaps 4. Notice that i... Read more

0
votes
Fixed

Texture Type changes are ignored in 2018.2

Graphics - General

-

Jan 31, 2018

-

Version/s: 2018.2.0a1

To reproduce: 1. Open project 2. Select 'WarningSign' 3. Change its texture type in inspector, apply changes Expected vs Actual: ch... Read more

0
votes
Fixed

[FrameDebugger] Most of the draw calls in its slider are jammed into one...

Graphics - General

-

Jul 11, 2019

-

Version/s: 2019.3.0a6

To reproduce: 1) Create a new project 2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ... Read more

0
votes
Fixed

Editor lacks Render Loop Job call when using Frame Debugger to inspect d...

Graphics - General

-

Jun 22, 2018

-

Version/s: 2018.1.6f1

To reproduce: 1. Open attached project 2. Open Frame debugger 3. Enter Play mode, check Frame debugger Loop Job calls 4. Build for A... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

-

Jul 12, 2018

-

Version/s: 2018.2.0f2

How to reproduce: 1. Open the attached "TestFor1059695.zip" project's SampleScene 2. Move around the Scene 3. Observe the odd shadow... Read more

0
votes
Won't Fix

[Metal] Shader does not work on Metal and does not produce any errors or...

Graphics - General

-

Nov 21, 2017

-

Version/s: 2017.2.0p1

Steps to reproduce: 1. Open “MetalBug.zip” Unity project 2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Ex... Read more

0
votes
Fixed

[Metal] ScreenCapture.CaptureScreenshotAsTexture yields a transparent te...

Graphics - General

-

Jan 24, 2018

-

Version/s: 2017.3.0f3

Reproduction steps: 1. Open the attached project. 2. Go to 'File > Build Settings > Player Settings'. 3. Check the 'Metal Editor Sup... Read more

0
votes
Duplicate

After reimporting fbx asset warning appears in console and it's metafile...

Graphics - General

-

Feb 02, 2018

-

Version/s: 2018.1.0b5

Reproduction steps: 1. Download user's project and open in Unity 2. From folder of the project open the "BambooTree.fbx.meta" (with ... Read more

0
votes
Fixed

[HD SRP] Memory leak when in play mode when both game and scene views ar...

Graphics - General

-

Feb 05, 2018

-

Version/s: 2018.1.0b5

To reproduce: 1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5. 2. Make sur... Read more

0
votes
Won't Fix

'Selection Outline' causing scene view to look completely different comp...

Graphics - General

-

Feb 03, 2018

-

Version/s: 5.6.4f1

Steps to reproduce: 1. Open QA attached project 2. Compare scene view to game view while toggling 'Selection Outline' (Scene view ->... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.