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1
votes
Fixed

Memory leak when rendering procedurally generated meshes while using the...

Graphics - General

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Oct 04, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Default" Scene 2. Go to Player Settings and set "Auto Graphics API for Wind... Read more

0
votes
Fixed

Splash screen flickers when triggered from script in Windows and MacOS S...

Graphics - General

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Oct 04, 2017

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Version/s: 2017.2.0f2

To Reproduce: 1 - Open the API TEST scene 2 - Build and run scene for Windows Standalone or MacOS Standalone. 3 - The splash screen ... Read more

0
votes
Duplicate

Crash when clicking Baked Lightmap dropdown arrow in Mesh Renderer

Graphics - General

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Oct 05, 2017

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Version/s: 2017.3.0b3

Steps to reproduce: 1. In a new project, create a cube 2. Set the new cube as static 3. In the Mesh Renderer, in Lightmap Settings ... Read more

0
votes
Fixed

Graphics.DrawProcedural crash on pre-SSE4.2 CPUs

Graphics - General

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Apr 24, 2020

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Version/s: 2020.1.0b6

See https://forum.unity.com/threads/case-1241288-creating-texture3d-asset-causes-editor-crash.875782 -- the actual reason has nothin... Read more

0
votes
Fixed

Graphics.CopyTexture not working for compressed textures anymore

Graphics - General

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Nov 09, 2018

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Version/s: 2018.3.0b4, 2018.3.0b9, 2019.1.0a2

Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more

0
votes
Fixed

[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b6

Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma, build fails ... Read more

0
votes
Fixed

[Frame Debugger] Shader properties and Texture data is clipped in Frame ...

Graphics - General

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May 19, 2020

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Version/s: 2018.4.16f1, 2020.1.0b9, 2020.2

Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce: 1) Create a ne... Read more

0
votes
Won't Fix

[Text Mesh] Undoing a font change in Text Mesh distorts the actual text

Graphics - General

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Oct 11, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (textMeshFontUndo.zip) 2. Open the "testScene" scene 3. Select GameObject... Read more

0
votes
By Design

ColorUtility.ToHtmlStringRGBA returns hexadecimal color code string with...

Graphics - General

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Oct 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1.Open attached “ ToHtmlStringRGBA.zip” Unity project 2.Open scene “Test" 3.Enter Play mode Expected results: ... Read more

0
votes
Fixed

TextRenderingPrivate::TextMesh::ApplyToMesh crashes on Scene load

Graphics - General

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Oct 13, 2017

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Version/s: 2017.1.2f1

To reproduce: 1. Download attached project "JAMES.zip" and open in Unity 2. Open "Main" scene Expected Result: Unity Editor succes... Read more

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