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0
votes
Won't Fix

Temporary textures do not respect QualitySettings.textureQuality

Graphics - General

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Apr 29, 2019

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Version/s: 2019.2

The RenderTexture.GetTemporary() API creates a render texture that does not get mipped down at the API level (at least for DX11). Yo... Read more

0
votes
Fixed

Sparse Textures do not work when using Unity 2018.1 and up

Graphics - General

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May 26, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

Steps to reproduce:1. Open QA-supplied project ("SparseTextureBug.zip")2. Inspect the Console window and Scene Window Expected: No e... Read more

0
votes
Fixed

[LWRP][iOS] Placeholder appears instead of Unity logo when "DisplayP3" i...

Graphics - General

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May 23, 2018

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Version/s: 2018.2.0b5

Placeholder appears instead of Unity logo on IOS device when DisplayP3 is selected in Color Gamut under the player settings. Steps t... Read more

0
votes
Duplicate

Forward renderer fails to render objects front to back and fails to batc...

Graphics - General

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Download attached project file and open "Main" scene2. Open the Frame Debugger3. Notice all jobs correctly batch... Read more

1
votes
Fixed

RendererUpdateManager errors on play: "Assertion failed on expression: '...

Graphics - General

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Sep 11, 2017

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Version/s: 5.6.3f1

Reproduction steps:1. Download and open the project from OwnClowd link (In description) (unity56_115_forunity).2. Open and play the ... Read more

1
votes
By Design

Increasing Field of View of the camera causes shadow jitter appear

Graphics - General

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Sep 12, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Download attached project file2. Open the scene named `scene` and enter Play Mode3. Try to change Field of View ... Read more

2
votes
Won't Fix

[GPUInstancing][LPPV] Objects are not batched if they share the same Lig...

Graphics - General

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Sep 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open user's attached project2. Go to "LPPV test" and open "LPPV test" scene3. Enter Playmode4. Open Frame Debu... Read more

1
votes
By Design

[NPOT] Upscaled texture blurs

Graphics - General

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Sep 14, 2017

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Version/s: 5.6.2p4

Reproduction steps:1. Open the attached project.2. Play the 'Test Scene'.3. Comapre left and right images.- Left image is upscaled u... Read more

1
votes
Fixed

CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...

Graphics - General

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Apr 22, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2

Steps to reproduce:1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip")2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14Not... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

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May 31, 2018

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Version/s: 2018.2.0b3

Reproduction steps:1. Open the attached project.2. Go to File > Build Settings and change Platform to iOS or Android.3. Go to Win... Read more

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