Search Issue Tracker
Console "RenderTexture.GenerateMips failed" errors are thrown when enter...
To reproduce: 1. Open the "DefaultScene" in the user-provided project 2. Enter Play mode 3. Observe Console window Desired outcome:... Read more
TextMesh Renderer bounds changed between 5.3 and 5.6
We rely on measuring the renderer bounds for text in our game to ensure it fits within the container. The bounds in 5.6.2p3 are slig... Read more
Mobile/Particles/Additive shader is affected by the global Fog
Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity 2) Open scene 'M... Read more
Setting Material.mainTexture does not refresh texture on UI.Image
Reproduction steps: 1. Open the attached project "Material.mainTexture error on UI.Image.zip"; 2. Open the Test.unity scene; 3. Ente... Read more
Performance issue when Exposed Properties of the ShaderGraph Material co...
How to reproduce: 1. Delete the Library in the attached "BugReports2.zip" Project 2. Open the "Mat4ExposeBug" Scene 3. Click on "Cu... Read more
Baking an individual reflection probe does not offer any checkout option...
baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more
[Graphics] Shader errors are thrown when using DrawMeshInstancedIndirect()
How to reproduce: 1. Open the "SampleScene" in the attached "case_1175217-indirecterror" project 2. Press "Play" Expected results: ... Read more
[Regression] Wrong normal map decoding after setting Android or iOS buil...
Prerequisites: You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open atta... Read more
AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps: 1. The repro scene has a sphere using AlphaToMask in Shader. 2. Build Windows player or Android apk 3. Run with DX11, GLCore ... Read more
Terrain mesh generated around moving camera increasingly allocates memor...
Reproduction steps: 1. Download project "NavMeshApiDemoLarge.zip" and open in Unity 2. Chose scene "GenerationBug" 3. Select Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template