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0
votes
By Design

Setting Material.mainTexture does not refresh texture on UI.Image

Graphics - General

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Aug 21, 2017

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Version/s: 2017.1.0p2

Reproduction steps: 1. Open the attached project "Material.mainTexture error on UI.Image.zip"; 2. Open the Test.unity scene; 3. Ente... Read more

0
votes
Fixed

Vertex clamping for shadow maps causes artifacts

Graphics - General

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Aug 09, 2017

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Version/s: 2017.1.0f2

Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used. To reproduce: 1. Open the project, att... Read more

0
votes
Fixed

Setting "Default Behavior Mode" to "2D" breaks HDR rendering

Graphics - General

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Aug 11, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download RenderDoc and install it on your machine (if you don't have it already) 2. Open attached project 3. ... Read more

0
votes
Fixed

[OcclusionCulling][Regression] Tree shadows are culled when zooming in i...

Graphics - General

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Aug 11, 2017

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Version/s: 2017.2.0b1

Steps to repro: 1. Open attached project and 't1' scene; 2. Open Occlusion tab (Window -> Occlusion Culling); 3. In Inspector open ... Read more

0
votes
By Design

Objects sharing a material are not being batched when Graphics Jobs are ...

Graphics - General

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Aug 10, 2017

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Version/s: 5.6.2p3

Steps to reproduce: 1. Open QA attached project 2. Make sure 'Graphics Jobs' are on in 'Player Settings' 3. Deploy to device with Ma... Read more

0
votes
By Design

No vertice count in Model preview window

Graphics - General

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Jan 16, 2020

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Version/s: 2020.1.0a18, 2020.1.0a20

Reproduction steps: 1. Open "New Unity Project.zip" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on t... Read more

0
votes
Not Reproducible

Performance issue when Exposed Properties of the ShaderGraph Material co...

Graphics - General

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Aug 05, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Delete the Library in the attached "BugReports2.zip" Project 2. Open the "Mat4ExposeBug" Scene 3. Click on "Cu... Read more

3
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...

Graphics - General

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Oct 27, 2019

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Version/s: 2019.3.0a5, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit... Read more

1
votes
By Design

Mobile/Particles/Additive shader is affected by the global Fog

Graphics - General

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Aug 19, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity 2) Open scene 'M... Read more

0
votes
Fixed

Console "RenderTexture.GenerateMips failed" errors are thrown when enter...

Graphics - General

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Aug 16, 2017

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Version/s: 2017.2.0b7

To reproduce: 1. Open the "DefaultScene" in the user-provided project 2. Enter Play mode 3. Observe Console window Desired outcome:... Read more

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