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GetObject failed to find Object for Library Representation is thrown whe...
Steps to reproduce:1. Create a new project2. Add the SpatialMapping_room.obj to the Assets folder3. Go back to Unity and select the ... Read more
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce:1. Create a new project2. File -> Build Settings...3. Choose WebGL as the build target platform4. Press "Build... Read more
[LWRP] Gizmos are almost invisible
To reproduce: 1. Create a project with LWRP template2. Create a new scene3. Create a script and call Gizmos.DrawSphere in OnDrawGizm... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more
CommandBuffer on AfterLighting is not executed in a player
How to reproduce:1. Open attached Unity project2. Enter the play mode3. Notice four colored point lights are rendered4. Build and ru... Read more
UV maps are corrupted for static objects with custom shader when Static ...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Static Batching is enabled in Player Settings3) Gener... Read more
Standalone builds running on OpenGl exhibit heavier CPU and GPU usage th...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Open a hardware monitoring program (e.g HWmoni... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
Changing width of LookDev window to lowest possible while HDRI panel is ...
Steps to reproduce: 1. Create new project2. Open LookDev window3. Open HDRI View panel4. Resize lookdev window horizontally to its l... Read more
Cloth behaving different after upgrading to 2019.2.9 from 2018.3
External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code