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1
votes
Fixed

Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more

Graphics Device Features

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Jul 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached Unity project ("LineStripIssueRepro.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Ente... Read more

1
votes
Fixed

Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...

Graphics Device Features

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Apr 23, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings 3. Make sure "SampleScene" is included in the... Read more

0
votes
Fixed

Mesh disappears when Keep Quads is enabled in the FBX Import Settings

Graphics Device Features

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Apr 08, 2021

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Version/s: 2020.3.5f1, 2021.1, 2021.1.2f1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode and observe the Game view ... Read more

0
votes
By Design

Mesh generated using Graphics.DrawProcedural is not rendered when using ...

Graphics Device Features

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Apr 16, 2021

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Version/s: 2019.4.14f1, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project 2. Open the "MinimalTest" Scene Expected results: text below the green cube is ren... Read more

0
votes
Fixed

Models becomes Unlit when using RawImage in Windows Build

Graphics Device Features

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May 24, 2021

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Version/s: 2020.1.17f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "Unlit.zip" from Google Drive 2. Open Assets/Scenes/RedDesert.unity 3. Enter Play Mod... Read more

0
votes
Fix In Review

Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...

Graphics Device Features

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "XREyeProblem.zip" project 2. Enter the Play mode Expected result: The camera's Cle... Read more

0
votes
Fixed

Editor crashes after "Assertion failed on expression: 'input_end <= end(...

Graphics Device Features

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Sep 02, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the project from the attached link 2. Press Window > Layout > Default 3. Open Game View Expected result... Read more

0
votes
By Design

"No cameras rendering" message flickers in the Game view when CommandBuf...

Graphics Device Features

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more

0
votes
By Design

Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures

Graphics Device Features

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Jul 16, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce: 1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip" 2. Open user's attached project ... Read more

2
votes
Active

[XR] Emission is rendered too bright for left eye when using Single Pass...

Graphics Device Features

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Jul 15, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "case_1350710.zip" project 2. Load the "SampleScene" 3. Enter Play mode Expected result: t... Read more

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