Search Issue Tracker

0
votes
Fixed

Glitching white line on splash screen logo

Graphics Device Features

-

Feb 15, 2023

-

Version/s: 2023.1.0b3

What happened?Once you create a build for a project in 2023.1.0b3 and start it, a visible white line is shown glitching above the un... Read more

0
votes
Fixed

Displayed depth buffer doesn't work in CustomRender and DepthNormalsText...

Graphics Device Features

-

Feb 17, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a1

Reproduction steps:1. Open the attached “Testbed 2021.zip“ project2. Open “DepthNormals” scene3. Enter Play mode4. Open Frame Debugg... Read more

0
votes
Fixed

GraphicsFence.passed is passed in a random order

Graphics Device Features

-

Feb 20, 2023

-

Version/s: 2020.3.45f1, 2023.2.0a10

I am using Graphics.CreateGraphicsFence to create a fence that should pass when the previous Graphics.Draw command is completedHow t... Read more

0
votes
Third Party Issue

[Android] libGLES_mali.so crash

Graphics Device Features

-

Feb 28, 2023

-

Version/s: 2020.3.31f1, 2021.3.19f1

Steps to reproduce:-The customer project is quite big and running it on the editor outside of the customer environment is complex. C... Read more

0
votes
By Design

“MultiThreaded” is printed when using “SystemInfo.renderingThreadingMode...

Graphics Device Features

-

Mar 02, 2023

-

Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the user’s attached “1487097_MultiThreadRendering.zip” project2. Press Menu > UnitySupport > Check Re... Read more

1
votes
Won't Fix

Read/Write error is thrown when making an AsyncGPUReadback request to a ...

Graphics Device Features

-

Aug 23, 2024

-

Version/s: 2022.3.43f1, 6000.0.16f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "AsyncGPUReadbackBug.zip"2. Enter Play Mode3. Press Spacebar Expected results: No erro... Read more

0
votes
Active

GameObject with custom shader shows visual corruption due to incorrect p...

Graphics Device Features

-

Dec 16, 2025

-

Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0b1, 6000.5.0a8, 6000.6.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more

0
votes
Fixed

Scene view toolbar changes when CommandBuffers are used and the mouse is...

Graphics Device Features

-

Apr 05, 2023

-

Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached Project “UI_Flicker”2. Open the “Assets/Scene/E3_09_LnL.unity”3. Add a material “Assets/MAT_... Read more

0
votes
Fixed

Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...

Graphics Device Features

-

Mar 21, 2023

-

Version/s: 2020.3.19f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more

0
votes
Won't Fix

SystemInfo.GetCompatibleFormat returns not supported B8G8R8A8_SRGB forma...

Graphics Device Features

-

Mar 21, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.10f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached project "IN-35263.zip"2. Make sure the Editor uses OpenGL3. Open "SampleScene"4. Enter Play ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.